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Excellent platformer game with interesting mechanics. I like to break blocks and swing from the wall in this game.

WOW, this is incredibly stylish AND has really solid controls. I shouldn't be too surprised, I loved Critter Switcher previously, but this is an incredible feat in 72 hours. It reminds me a lot of Flinthook as far as the general use of a hookshot-kinda thing, although the entire rest of the game (puzzly nature, progressing through levels, etc) is entirely its own.

The music is great, the gameplay is solid as heck, the graphics are incredible... And there are so many levels!! Goodness, y'all did an amazing job here.

- ✨Beth

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Played the first world and enjoyed it, whats good to say has already been stated in another comment i read! such fun and charming game

I think this game is for those who enjoy quick-reflex gameplay, and speed-running! movements fun and although i was quite sloppy at it, i feel like with time, mastery, and good reflexes someone could have fun speeding through these levels, pulling off cool tricks and maneuvers with the grapple mechanic! ^^

Another polished and well made entry. It’s always a pleasure to play something from y’all

Presentation was amazing all around. Loved the variety in visuals and the animations were charming as all heck. The audio was also cute

The mechanics are cool. Loved the variety in obstacles as well. Also loved how you guys managed to teach how each obstacle worked through level design alone. Speaking of which, I’d say the level design involved in the puzzles was great overall.

That said, I’m a little mixed on how so many rooms were completely skippable. But more importantly, I wasn’t really a fan of how a good number of the levels could just be skipped by just moving downwards without doing anything else. I guess it feels good if you’re trying to speedrun, but I felt it definitely impacts the flow of the game

Though I think my biggest issue is how it’s so easy to accidentally miss levels entirely. There were quite a number of times where I pretty much just fell through the level and reached the next one before I could actually tell what was going on. I’m guessing this goes away on replay, but I think having atleast one small platform in some of these levels would’ve been really helpful.

All that said though, this was a great game. Kudos to the entire team

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Really fun game! great execution, enjoyable levels. The browser version was a bit laggy, but that may be because of my outdated laptop. One change I would humbly suggest is that you include the fullscreen button in the browser version. The game has just a large enough screen size to be annoying and slow down my enjoyment of the game.

Otherwise, really fun. Good job!

z

 nope!

ohhhh it is esc

rlly hard

I can't get in! How do you get into a level?

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art 20/10 game

This is neat. Congrats on it's release! Do you plan on providing this in a download?

ADD A RESTART LEVEL BUTON PLEASE over then that its good

its in the menu

where is the menu and how do you get there

esc key

oh ok thank you

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good but unexpectedly laggy

This is insane, it’s simply way too good :D

Tight, responsive and well explored grapplehook mechanic. Beautiful and easily readable graphics! Excellent game!

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Fun game! Thanks Team Bugulon!

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Fantastic gameplay and sound, beautiful artwork and great level design. Very fun to play, great job!

awesome, moooooore!

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gameawesomeness
PyonPyon900000000
Gungeon0

PyonPyon is awesome, but there's no need to put down another awesome game like Gungeon like that.

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my god does this game have the schmovement....

amazing wokr !

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W

This is my second game boy advance game, this year, and I gotta say, they are only putting out the instant classics, nowadays.

Is this a game for GBA?

I live in my mind

so sick

the absolute schmovement in this game is insane - where do i pay for more????

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meep xD

this is a very team bugulon game

Muy bueno

I luv u bugloyn!!!!!!!!!!

byugulon