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You wanna know something really cool? Theoretically, if you somehow find a way to port a file from a computer to a console, you could port this game to STEAMDECK.

update: i beat the first world. this is a really good game with a lot of charm! the music is really good and the levels are creative! combine that with a controller and you got a 5 star game! and it was all made in less than a month? this is AWESOME!

Is there a way to skip the boss intro for 4-4? It's a very difficult boss and having to watch the intro every time is excruciating.

I finished the game. Is there any benefit to collecting all the collectibles?

I would change a few things about the final boss. A couple of things were maybe miscommunication - that is, needing more visual feedback on boss hits and whether or not bees under foot get stomped on automatically (that seemed to be the case in the end).

Obviously, a way to skip the intro. Preferably just played once a stage.

Candies and stars should not shoot out from downed enemies and they shouldn't leave the screen if they do.

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Can you please tell us what the stars are for? Thanks.

EDIT: I assume when they reach 100, you get a bubble which is a shield for 1 hit.

If your sheild meter isn't full, stars charge it by 1, and when it reaches 40, you get a sheild, and when you take damage with the sheild, the sheild meter goes back to 0.

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This game is SO HARD, well, either that, or I'm the Stargrove Scramble equivalent to the Cuphead tutorial guy on IGN.

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